Yeah, we know big words.
We look 'em up all the time.

We have published 3 Documentations and 13 Insights so far.

Fun. Failure. Farro

7 mins read, by Aceler Chua

Your first-ever of anything is memorable. So here’s the story of how we’ve created Farro: Grayscale’s first-ever typeface. does a #02

13 mins read, by Anthony Amici

Thought-provoking talks and informative workshops for web creators return to Hong Kong for the second year running!

Green office fingers

6 mins read, by Ploy Boonnitipat

We like our plants like our clients: happy and healthy. Ploy Boonnitipat, our account exec, wrote you a brief guide on keeping office plants.

Bring your illustrations to life with gradient and grain

3 mins read, by Chelsea Ng

As an illustrator, you may sometimes find yourself wondering how to make your graphics stand out from the pack. Having struggled with this myself and having discovered some solutions, I would be happy to share some of my techniques on adding a bit of depth to your work.

EVROPA: an experiment in VR

10 mins read, by Anthony Amici

Diving headfirst into Unity & the Google Cardboard SDK and coming out the other side with a strange underwater VR experience.

Intro to Interning 101

4 mins read, by Ethelia Lung

The first internship is always a scary one. The second, third and fourth are no less intimidating; so when the internship exceeds your expectations, celebration is surely in order.

Fast Food Design

A few mins read, by David Wieland

The occurrence of so-called ‘fast food design’, where design products are generated almost automatically, is a direct result of another phenomenon, Design Singularity. Singularity in design is when effective design trends are overabundantly evident in all sorts of designs, regardless of industry or character.